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It may work perfectly on the simulator, but not on the external device during testing. #GAMESALAD TUTORIAL IPHONE SIMULATOR#Do test your game on a device before publishing it because the game will not necessarily work according to the computer simulator generated version. Beware, some answers provided in the forums are obsolete due to GS upgrades and may no longer be relevant or accurate, but they are still listed among the entries.ĥ. #GAMESALAD TUTORIAL IPHONE SOFTWARE#GS does have a number of tutorials (print and video), but there is no book on the software and many issues are difficult to find answers for. It's time consuming navigating the forums for answers addressing specific problems. ![]() Whereas, the GS forums do provide fairly quick responses to questions, the forums are not organized in a concise way by topic, issue, problem or error. It takes a while to understand the game building psychology behind the program. GameSalad has its quirks and acts much like a beta, so do plan to experience some delays, crashes, and frustration. We had to REBUILD each level and import all images into a new game to stitch them together.Ĥ. These do not copy over into a new project. GS provides original actor ID numbers for each element individually dedicated to one project. ![]() We hade five team members each building a level on their own computer believing we could migrate to one computer and stitch the game together, but that does not work. DO NOT build the game on several computers. Actors and elements should be less than 100kb with backgrounds no more than 300kb.ģ. It is extremely important that all PNGs be "save for web" to reduce their size. We never considered the possibility when we made the app and it didn't show up during the testing of the game. While holding the device, the player can accidentally click into a black screen saver mode, thus interfering with the game play. (d) The use of the buttons did cause in one case the iTouch device to turn off because of the location of the power button on the device being where the user places her hands. (c) iPhone uses touch and accelerometer features that do work best on the iPhone, thus buttons seem antiquated. (b) Buttons are a bit difficult to navigate on the device. The size of the buttons need to be large enough to accomodate fingertips of all sizes. (a) Buttons eat into the screen real estate. I would not recommend placing command buttons within a game for iPhone for several reasons. I believe this to be a less effective use of the iPhone environment. We did choose to use command buttons to control actor actions in three of our levels. Now as I look back over the eight months, I have some final thoughts regarding the things we learned while building the game.ġ. However, we were under a time crunch because we had a news article about the game approaching publication. ![]() I have made the point of testing in the previous entry and I do know better than to release a game before testing it. Much of it because we had great difficulty loading the game in an external device for testing. It is true we did have corrections and it lead to four versions of our app being released. You may have noticed that I wrote version 1.4. #GAMESALAD TUTORIAL IPHONE DOWNLOAD#I started the project in January and now nearing the end of August, Bucky Challenge version 1.4 is out and ready for download in the iTunes App Store. You may also like to check out my side-by-side comparison video of the two versions.Well, I believe I am officially at the end of my first mobile game building experience. #GAMESALAD TUTORIAL IPHONE HOW TO#There is a detailed post on the GameSalad forums listing these problems, with tips explaining how to get around them. Note for Windows UsersĪlthough GameSalad for Windows is, for the most part, the same as GameSalad for OS X, there are a few issues. #GAMESALAD TUTORIAL IPHONE FOR MAC OS X#It only requires an email address and confirmation that you are over 13, and is available for Mac OS X Lion (and above), Windows Vista, and Windows 7. For this tutorial, all you need is the free version.ĭownload the free version here. There's also a paid version, which lets you export your games for Android, add iAds and in-app purchases, tweet players' scores to Twitter, and more. The free version allows you to develop games for the web (as seen above) and for Mac - and even for the iPhone App Store, if you have an iOS Developer account. GameSalad Creator is a tool for creating games without needing to write any code. (Hold it down to add more power to your shot.) Destroy all of the blocks to win! Use the arrow keys to aim the cannon, and the space bar to fire. You can play this game on the GameSalad Arcade. No previous programming or game development experience is required, and you can follow along whether you're on Windows or OS X! In this two-part tutorial, I'll walk you through building a winter-themed Angry Birds-style game, from scratch, using the free GameSalad Creator tool. ![]()
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